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  2. Dear Alexis. Thank you so much for your ideas/suggestions. I love the idea. The down sides, are that there are potentially as many transitional points or clades or nodes, as species, so it is not practical with several million species, not least given our very limited voluntary staff and resources. Also, when one finds the most recent common ancestor (between two or more chosen species or clades) and the program traces lines of ascent from it, which line do you follow of the two or more selected species? For example, between a thylacine and a wolf. They both look similar, but a wolf is more related to an elephant than a thylacine. And do you trace it to the thylacine or the wolf? The up sides are as follows. The MRCA is something we already have. I also already have several hundred silhouette images for clades. I use Mike Keesey’s Phylopic art (http://phylopic.org/) which is free, but it obviously has only a tiny proportion of all the ever growing clades. Making a program to show the transitions selected is a great idea. One way to enable this, given the huge number required, is to do it gradually. So at first, you may just see 5 transitions, but later you may have 20, over time, as we add more. This way it is an ongoing process that works from the off, rather than having to wait to even start it. We have developers who I think could make the programme. I have always wanted visuals like this, e.g. on each node, but I love your idea of visually transitioning things when selected. I will speak to the team about this. Are you a programmer? Do you have any skills or interest in helping the project in any way? There are many things which require no skills by the way, let alone biological ones. If you would be interested in being on a committee where we discuss ideas and the like, I think you could be a real asset. If so, let me know. Thanks again, Alexis. Steve
  3. Well, there's only one post here, and it's from almost three years ago, but the category says Ideas and Suggestions, and since this is both an idea and a suggestion, I'll post it here, atleast to begin with. Here's the idea I had for the Phylogeny Explorer. I'm sure you're familiar with the small, animated GIF that shows the evolution of life from a single cell through early animals, chordates, tetrapods, etc., up through primates, monkeys, and apes, ending with humans. In case you're not sure what I'm referring to, it's a condensed animation from Carl Sagan's Cosmos documentary, and I've included below a frame from the animation, the stage where it's something akin to a dimetrodon. Well, my proposal is that, for every clade in the Phylogeny Explorer, and I know that's a huge number, at every branch point, the project include a small, simple diagram that represents that clade, either a black-and-white line drawing like the one shown here, or a solid, two-tone image. Now here's the fun part: My idea is for a simple application, Flash or Java or whatever, doesn't matter a whole lot, where you choose two (or more, even) endpoints from wherever on the tree they you like (I suspect the majority of people would probably be most interested in modern species at the rightmost end of the tree), and the program locates their most recent common ancestor, displays that ancestor in two (or more) adjacent boxes, and then animates the transition from that ancestor to the user-chosen descendants. It could even use multiple frames, with the visual transitions occurring in the top one while, on the bottom, the tree scrolls right-to-left in synch with the transitions as dots pop up and mark each branch point as it is reached in the animation. Hopefully I'm providing a sufficiently well articulated description of what I'm talking about that you haven't any trouble envisioning it. Coding the application to do the morphing would in all likelihood be the easy part. The hard part would be to assemble the massive number of pictures that would be needed; indeed, it's not merely the sheer number of images required that makes this a daunting endeavour, it's making sure that every one of those images matches its neighbours in terms of size, body layout, etc. That being said, if it allows the layman to understand just how evolution works (i.e.: shuts the Creationists' ringleaders up) by dispelling the notion of modern species being derived from other modern species, and instead shows how multiple modern species evolved from a common ancestor that we can actually point to on a phylogenetic tree, it would, in my opinion, be more than worth the effort. --Alexis Brooke
  4. Yes that would be a great animation but very expensive to make. There are animations that show spin of planets and sun but those are simple. You also have animation of smallest to biggest suns we know that one is interesting to.
  5. You’ll need to see the Queen as a node she is what gives order to the hive. Its a cpu with all the knowledge the collective has. Thinking as theBorg as a bee hive is not practical because of the hive mind. The hive mind as a whole could not run every ship, planet and unimatrix you’ll need a node. There are canon books that explain the Borg better but i haven’t read them.
  6. You know what would be cool? Something like this, except that zooms out and shows the Solar System's spin, velocity, and position with respect to the Milky Way (it's at, like, a 120° angle from the galaxy's orbital plane), and then zooms out again to show the Milky Way's and Andromeda's rotational speed, angular orientation, and linear velocity with respect to both each other and the CMBR (the two galaxies are also at a significant angle to each other, something like 60° I think). This would provide us with Earth's actual absolute speed with respect to the CMBR representing a universal stationary reference frame, since that speed depends a little bit on where it is in its orbit around the Sun, and a lot upon the Solar System's position in its orbit around Sagittarius A*.
  7. They made a mistake with the Borg straight off in the episode “Q Who?” If the Borg existed as actually described, the initial contact should have begun with: "I am the Borg. Your culture will adapt to service me." Instead, they used the pronouns "we" and "us", which a collective intelligence would not have said if the combined whole existed as a single individual. This also explains the Borg Queen, an individual who has caused no end of confusion and debate amongst Trekkies. If the Borg had been represented from the beginning as a single individual entity as initially described, the character of the Borg Queen would have been simple to understand. Instead of being a “gimp drone”, as I've heard her described, or as an individual representing the collective, she would have been understood, as she was meant to be understood in First Contact, as simply a physical manifestation of the single Borg mind. In response to Data’s salutation, “Greetings. I am curious, do you control the Borg collective?”, the Borg Queen responds, “You imply disparity where none exists. I am the collective.” To this, Data replies, “Perhaps I should rephrase the question. I wish to understand the organizational relationship. Are you their leader?” This isn’t a question that should’ve had to’ve been asked.
    • One Right Answer
    • 5 minutes
    • 1 Question
    • 0 Players
    Here you can find a The Next Generation quiz. Have fun playing.
  8. Looks really nice game and free to play. https://store.steampowered.com/app/977400/Cell_to_Singularity__Evolution_Never_Ends/
  9. Has anyone else here come across the mobile game “Cell to singularity: evolution”? I got it a while ago and it has lots of cool facts about evolution and life. I would recommend it if you like evolution because it’s pretty good.
  10. Apparently it is when the species tree and the gene tree don’t agree but I don’t really understand what that means.
  11. Hello, my name is Thomas Whaley. I am looking to join this project as a researcher, to help get more clades branched out. I have noticed that there is a lot missing and I would love to help importing data, as well as researching what goes into what monophyletic clade... I have a lot of free time, an enormous dedication to the scientific method. So I believe I can really be of great help! I have submitted my application as a volunteer, and I am just waiting to be of use, can't wait to get started!
  12. This specimen was found in San Pedro-Villa alegría, Tehuacan, Puebla, México. On the 24th of October 2021, today (27/10/21) is in a lethargic state and probably becoming a pupae. I have been unable to identify it´s species, even in Biology forums, a genus has been provided but I am doubtful.
  13. vid4.mp4 V_20211025_162114.mp4
  14. Good day to everybody who's taking time to read me. I'm a PhD student in Mexico, I love Science in all its subjects and even though I am not a Biologist, I believe that the Phylogeny Explorer Project is a long time coming necessity for all humans and our environment in general. I wish to be of assistance, I am well versed in both English and Spanish (and studying other languages), Java programmer for applied sciences, mathematician and algorithm developer. If there is anything I can do to help this project reach its potential, please let me know. Greetings!
  15. Hi, I work as a geologist in the UK. Been doing it about 20 years now so I tend to be more in a supervisory and training role these days, but I still get out to observe some drilling work and check what's going on, particularly on the more complex projects. Just wondering if any of you have come across anything particularly interesting. Personally I've found plenty of nice big ammonites in the Gault Formation (Cretaceous) and I always like a drilling a borehole that crosses an unconformity. Where I commonly work we have an unconformity between the Triassic and the underlying Carboniferous - drilling across that boundary is always interesting.
  16. Hi Antonio, This is an issue we have we have no guides where people should start. This is something we are working on by having an CRM system where we can track and communicate with our volunteers. I will talk with Steve Owen he can guide you better into the data entry scene then me. The volunteer information should be texts that explain the different section what you volunteer for example this is correct but social media is broken. I will set some time aside to repair this.
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